Under threat of death for their crimes, Reiner and his companions are forced to carry out the most desperate and suicidal secret missions, all for the good of the Empire. Chaos cultists, ratmen, dark elves, rogue army commanders and more - time and again the Blackhearts are pitted against impossible odds and survive - yet what they most what is the...more
First of a new four-book sequence, The Lost, sees Commissar Gaunt and a small team from his regiment, the Tanith First-and-Only, sent on a secret mission behind enemy lines on a world controlled by the evil Chaos forces. In this hostile environment, can they find and assassinate an Imperial general who is being held prisoner before he reveals vital...more
Isolated and alone, the eldar craftworld Kaelor floats through the dark reaches of space. Exacting vengeance on those who brought low his ancestors, a youthful eldar warrior wreaks destruction across the craftworld ¿ but can the prophecy that drives him be trusted, or are darker forces at work?
/Garth Ennis /Steve Dillon and Glenn Fabry, illustrators The Reverend Jesse Custer continues on his outrageous mission in the second PREACHER collection. First Jesse heads south for a brutal confrontatino with the deoms from his past--a trio of white trash psychos, including Jesse's monstrous grandmother. The Jesse and company go west, only to cras...more
The Reverend Jesse Custer is a Texas minister who swears worse than a sailor and is not above killing people who get in his way. One might say he's lost his faith. No, he's just looking for God, and when he finds Him... Proud Americans is another sick and fun addition to the Preacher series. This book contains three story lines: One, a short tale a...more
While technically the fourth book in the Preacher series, Ancient History isn't part of the main Preacher story line and doesn't even use any of the main characters (Reverend Jesse Custer, his girlfriend, Tulip, and his vampire buddy Cassidy). Instead, this collection of side stories delves into the freakish, perverse, and downright mythic supporti...more
Having witnessed the events on Istvaan III, Deathguard Captain Garro seizes a ship and heads to Terra to warn the Emperor of Horus's treachery. But the fleeing Eisenstein is damaged by enemy fire, and becomes stranded in the warp. Can Garro and his men survive the depradations of Chaos and get his warning to Terra in time?